🇺🇸
Bow Rapier Arena Build
2
- Published on

Role:
Ranged
Made For:
PvP Only
Attributes (190)
5
Strength
311
Dexterity
5
Intelligence
5
Focus
200
Constitution
3D Model
Abilities
Blood
Tondo

Slash so quickly that it extends the reach of your blade up to 5m. This strike deals 50% weapon damage and applies a bleed that will deal an additional 10% weapon damage per second for 12s. (Stacks up to 3 times and refreshes previous applications.)
Cooldown
6.0

Engarde

Deal 10% more damage when your target has greater than 50% health.
1

Flourish and Finish

Flourish performs an attack dealing 60% weapon damage, staggering and pushing back enemies.
Pressing light attack at the end of Flourish will perform the follow up attack, Finish.
Finish lunges forward dealing 120% direct weapon damage and consumes all rapier bleeds on any target hit dealing 110% of their damage immediately.
Pressing light attack at the end of Flourish will perform the follow up attack, Finish.
Finish lunges forward dealing 120% direct weapon damage and consumes all rapier bleeds on any target hit dealing 110% of their damage immediately.
Cooldown
20.0

Thirst For Blood

When applying the first bleed stack to an opponent, Tondo's cooldown is reduced by 10%.
Cooldown
6.0

And Again

If you hit only 1 target, even on a blocked hit, Tondo's cooldown is reduced by 25%.
Cooldown
6.0

Grace
Desperation

Deal 10% more damage when your stamina is below 40%.
3

Evade

Perform a small, reliable sidestep in your current movement direction that cancels any current activity and provides momentary invulnerability. Light attacks made during Evade are performed exceptionally fast.
Cooldown
12.0
2

Controlled Breathing

Gain 3 stamina on any hit.
4

Riposte

Enter into a defensive stance for 1s. If struck during this ability, counter the attacker dealing 50% weapon damage, staggering and stunning them for 2s. You are briefly invulnerable upon a successful Riposte.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your rapier, activating this ability inflicts taunt for 4s to all foes within 5m. (Taunt causes monsters to focus only on you.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your rapier, activating this ability inflicts taunt for 4s to all foes within 5m. (Taunt causes monsters to focus only on you.)
Cooldown
18.0
6

Crescendo

Individual successful light attacks reduce the cooldown of this ability by 30% each.
Cooldown
12.0
10

Perfectionist

Deal 10% more damage when your health is full.
5

Fleche

Leave the ground lunging forward for 10m in a stabbing motion and pierce through enemies dealing 145% weapon damage.
Cooldown
20.0
15

Insult to Injury

If riposte successfully hits a target, gain empower, increasing damage by 10% for 3s.
7

Red Curtains

Critical strikes reduce all cooldowns by 5%. (Max 5 reductions per attack.)
19

Allegro

Gain 20% haste for 3s after successfully evading through an enemy attack. (Haste increases movement speed.)
11

Quick Lunge

Killing with this ability reduces its cooldown by 80%.
Cooldown
20.0
16

Priority

Reduce the cooldown of other rapier abilities by 20% when landing a Riposte counter attack.
Cooldown
18.0
8

Adagio

Evading forward gains 15% increased damage on your next light attack. Ends on hit or after 1s.
12

Swiftness

Gain 3% haste for 4s on rapier hits. Can stack up to 5 times. (Haste increases movement speed.)

Backside

After performing Fleche, your next critical strike within 5s will deal 15% more damage.
17

Lasting Consequence

Increase the stun from Riposte to 2.5s.
9

Breathe In

Gain 20 stamina after successfully evading through an enemy attack.
13

Interruption

Pressing light attack any time during Fleche will stop and perform a static, continuation attack dealing 115% damage.
Cooldown
20.0
18

Momentum

Deal 30% increased damage on your next light or heavy attack after performing an ability. Ends on hit or after 3s.
14

Items
Consumables
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