🇺🇸
Canthandlestupid
0
- Published on

Role:
Heal
Made For:
PvE Only
Attributes (190)
5
Strength
5
Dexterity
16
Intelligence
65
Focus
124
Constitution
3D Model
Abilities
Healing
Divine Embrace

Creates a 0.5m radius area around an ally or a location on the ground that Heals the target within for 120% weapon damage.
Costs 25 Mana.
Costs 25 Mana.
Cooldown
6.0

Absolved

Life Staff's heavy attacks no longer consume mana.
6

Sacred Ground

Create an area on the ground with a 3m radius that lasts for 12s. Allies in the area are healed for 16% weapon damage every second.
Costs 15 Mana.
Costs 15 Mana.
Cooldown
20.0

Mending Touch

Heavy attacks now remove 1 debuff when passing through an ally.
7

Desperate Speed

When you heal an ally below 50% health, Life Staff ability cooldowns are reduced by 10%. (Can only be triggered once every 5s.)
18

Revitalize

When you hit with a light attack, reduce Life Staff ability cooldowns by 5%.
8

Splash of Light

You and all group members within 100m are healed for 80% weapon damage.
Costs 15 Mana.
Costs 15 Mana.
Cooldown
15.0
11

Shared Struggle

If your target is below 50% health, heal one additional ally within 8m for the same amount.

Enchanted Justice

When hit in battle, activate a healing aura for you and nearby friends in a 4m radius. The aura heals for 8% weapon damage each second for 6s. (Cooldown 120s.)
9

Shared Recovery

For each ally healed that is below 50% health, you gain 15% of your max mana.
12

Rebound

If the ally healed by Shared Struggle is below 50% health, heal another ally within 8m of that ally.

Sacred Protection

While holding a Life Staff, increase the amount of incoming healing to all friendlies in your group by 5%.
17

Intensify

When you hit with a heavy attack, gain a stacking 10% bonus to damage based healing effectiveness for 10s. (Max 3 stacks.)
10

Purify

Splash of Light removes 1 debuff when it heals an ally.
13

Divine Blessing

When you heal an ally below 50% health, they are healed for 30% more.
19

Protector
Orb of Protection

Shoot out a light projectile that grants 20% fortify for 10s, heals an ally for 8% of weapon damage, and deals 146% weapon damage when it hits an enemy. (Fortify increases armor)
Costs 16 Mana.
Costs 16 Mana.
Cooldown
10.0

Bend Light

After a dodge, your damage based healing is 20% more effective for 5s.
1

Protector's Blessing

If Orb of Protection hits an ally, they gain recovery and are healed for 6% weapon damage every second for 10s.

Protector's Touch

Life Staff's basic attacks grant 15% fortify for 3s when hitting an enemy. (Fortify increases armor)

Beacon

Shoot out a light projectile that deals 146% weapon damage to enemies, attaches to its target and heals all allies in a 3m radius for 16% weapon damage each second for 10s.
Costs 16 Mana.
Costs 16 Mana.
Cooldown
35.0
2

Shared Protection

If you successfully heal an ally with Orb of Protection, you also gain fortify and recovery.

Light's Embrace

Creates a 0.5m radius area around an ally or a location on the ground that Heals the target within for 80% weapon damage + 20% more for each life staff buff on that target.
Costs 18 Mana.
Costs 18 Mana.
Cooldown
4.0
14

Infused Light

Beacon's area of effect radius is increased to 4.5m.
3

Inspire

When you heal a target with Light's Embrace, that target gains 25 stamina.
15

Radiance's Blessing

Beacon lasts 5s longer.
4

Items
Consumables
Comments (0)
No comments just yet. Be the first one!