🇺🇸
medium war bruiser
0
- Published on

Role:
Bruiser
Made For:
Siege (General)
Attributes (190)
46
Strength
5
Dexterity
5
Intelligence
5
Focus
154
Constitution
3D Model
Abilities
Reaper
Reap

Extend your axe 5m, pulling foes to you and dealing 80% weapon damage and staggering struck foes.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, this ability inflicts taunt for 4s when it hits. (Taunt causes monsters to focus only on you.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, this ability inflicts taunt for 4s when it hits. (Taunt causes monsters to focus only on you.)
1

Greed

Light attacks with your great axe give you a stack of empower, increasing damage by 5% for 5s. (Max 3 stacks.)
7

Charge

Charge 15m and deal 120% weapon damage when you reach a target. Press basic attack to stop charging and attack early.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
3

Critical Gains

When you critical hit with a great axe, heal yourself for 10% of the damage done.
10

The Collector

Reap range is now 8m.
2

Death's Embrace

Increase armor penetration of great axe attacks by 10% against foes below 50% health.
8

Frenzied Momentum

Charge now deals 120 - 140% weapon damage based on how far you traveled.
4

Keen Edge

Critical damage increased by 10%.
11

Hunger

Heal yourself for 30% of damage done by Reap.
5

Critical Condition

Great axe attacks against foes below 30% health have 15% increased critical chance.
9

Unpredictable Strike

During Charge you may press RMB to execute a swing attack, dealing 140 - 165% weapon damage based on how far you traveled.
13

Fatal Attraction

After pulling, perform a spin attack dealing 115% weapon damage.
6

Blood Lust

You move 20% faster and deal 15% more damage when looking at a foe within 14m.
12

Mauler
Mauler's Resolve

If you get hit while holding a great axe and are below 50% health, gain 40 stamina. (20s cooldown.)
14

Whirlwind

Spin and attack all nearby foes in a 2.5m radius, dealing 50% weapon damage. If you hit a foe, spin again. You can move while spinning. (Max 4 spins.) (This attack cannot backstab.)
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)

Enduring Strike

Adds grit to great axe heavy attacks. Also grants 12% damage reduction while grit is active.
(Grit prevents you from being staggered by incoming attacks.)
(Grit prevents you from being staggered by incoming attacks.)
15

Gravity Well

An upward swing dealing 25% weapon damage and projecting a powerful tear in reality that creates a vortex up to 10m away. The vortex pulls foes within 4m to its center and roots them for 1s.
Foes within the vortex have their movement speed reduced by 60% due to the intense gravity.
The collapsing vortex ends after 3s with a damaging burst dealing 100% weapon damage.
Foes within the vortex have their movement speed reduced by 60% due to the intense gravity.
The collapsing vortex ends after 3s with a damaging burst dealing 100% weapon damage.
16

No Reprieve

Maelstrom does an extra spin attack, pulling in foes and dealing 110% weapon damage. Additionally it gains grit during its startup.
(Grit prevents you from being staggered by incoming attacks.)
(Grit prevents you from being staggered by incoming attacks.)

Crowded Well

Increase burst damage by 10% for each foe caught in the vortex. (Max 5 targets.)
17

Items
Consumables
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